After a seven-year absence, OD&DITIES is returning – hopefully better than ever! I've spent the last few years watching the retro-clone movement with interest, and lately I've been feeling the itch to write again. I finally decided to yield and get going at the start of the year, and have been working on OD&DITIES Thirteen since the beginning of the year. I'm now at the point where I can announce a launch date: OD&DITIES Thirteen will be published by Wednesday 24th February.
What was OD&DITIES?
Back in 2000, I began OD&DITIES as a fanzine covering OD&D; back in the day, there was very little OD&D on the internet, and it is strange to think just how much things have changed since then, with a lot of quality product now available. The magazine showcased some amazing articles, and had some excellent writers; issues 1-12 are available in various places around the internet if you want to see the 'first generation'.
What is OD&DITIES?
Today, OD&DITIES is pretty much the same basic idea – a semiprozine covering OD&D, published in PDF format monthly, this time with compilations to be published on a quarterly basis through Lulu. The plan is that the magazine will be available through RPGNow, and will cost $2; each issue will contain between 20 – 24 pages.
What is the release schedule?
Monthly. A new issue of OD&DITIES will be available in the last week of every month, generally on the last Wednesday of every month. I'm going to stick rigidly to this, and plan a substantial article backlog to make sure of it; as I write this, Issue 13 is a couple of days away from being 'put to bed', and I'm already working on Issue 14.
What version are you supporting?
The original OD&DITIES danced around this issue somewhat, looking back; a lot of articles were for slightly different versions of OD&D. This time, I'm setting the 'default' version as being for Labyrinth Lord, but the intent is general compatibility with Basic/Expert D&D. I don't think there will be any serious difficulty – or any difficulty at all – in using the articles with Swords & Wizardry, OSRIC, or any other of the retro-clones.
What's in the next issue, then?
Each issue will have a mixture of themed articles, with the theme changing each week, and regular columns. Issue 13's feature is 'The Keep', referencing the famed 'Keep on the Borderlands' module. Two articles cover PC construction of strongholds, and a DM designing such a structure to use as a home base. There's a four-page article on the 'Illusionist', including new spells, and an article on 'Man's Best Friend' – dogs in D&D. Regular features include 'Surviving the DM's Wrath', a 'Player's Advantage' feature, and 'Inside the Magical Vault', a collection of detailed, special, magical items. There will be regular reviews in each issue, and the issue is rounded out by our mystery columnist.
Issue 14 will revolve around 'The Thief', and have articles on boosting the Thief, Thieves Guilds', alternate Thieves' skills, and a Thief-based adventure, as well as a four-page article on the 'Psionicist' as a class. Issue 15 is currently planned to be based around 'The Fighter', but this is still in the very early planning stages.
It's really good to be working on this again; I hope to produce something you'll all enjoy.
Once Again, Editor, OD&DITIES